Class InputAudio
- Namespace
- OpenAI
- Assembly
- OpenAI-DotNet.dll
public sealed class InputAudio- Inheritance
- 
      
      InputAudio
- Inherited Members
Constructors
InputAudio()
public InputAudio()InputAudio(byte[], InputAudioFormat)
public InputAudio(byte[] data, InputAudioFormat format)Parameters
- databyte[]
- formatInputAudioFormat
InputAudio(ReadOnlyMemory<byte>, InputAudioFormat)
public InputAudio(ReadOnlyMemory<byte> memory, InputAudioFormat format)Parameters
- memoryReadOnlyMemory<byte>
- formatInputAudioFormat
InputAudio(ReadOnlySpan<byte>, InputAudioFormat)
public InputAudio(ReadOnlySpan<byte> span, InputAudioFormat format)Parameters
- spanReadOnlySpan<byte>
- formatInputAudioFormat
InputAudio(string, InputAudioFormat)
public InputAudio(string data, InputAudioFormat format)Parameters
- datastring
- formatInputAudioFormat
Properties
Data
[JsonInclude]
[JsonPropertyName("data")]
public string Data { get; }Property Value
Format
[JsonInclude]
[JsonPropertyName("format")]
[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingDefault)]
public InputAudioFormat Format { get; }Property Value
Methods
AppendFrom(InputAudio)
public void AppendFrom(InputAudio other)Parameters
- otherInputAudio
ToString()
Returns a string that represents the current object.
public override string ToString()Returns
- string
- A string that represents the current object.